AI Insights · Timothy · July 2022
Top 5 Shooter Games Performance in the US for Q2 2022
Discover the performance trends of the top 5 shooter games in the US during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 shooter games on a unified platform in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its weekly revenue peak at approximately $4.8M in the last week of March, followed by a decline to about $2.3M by late May. However, it rebounded to around $3.4M by the end of June. Weekly downloads remained relatively stable, fluctuating between 170K and 260K, while weekly active users hovered around 3.4M to 4M throughout the quarter.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED experienced a significant drop in weekly revenue from $4.6M at the end of March to about $1.7M in early June, before recovering to approximately $2.8M by the end of the quarter. Weekly downloads varied between 90K and 140K, with active users ranging from 3.1M to 3.5M.
PUBG MOBILE by Tencent Mobile International Limited had a peak revenue of around $3.8M in late March, which decreased to about $1.5M by the end of June. Weekly downloads remained consistent, mostly between 100K and 130K, while active users showed a slight decline from 1.1M to around 943K.
War Robots Multiplayer Battles by MY.GAMES B.V. maintained a steady revenue stream, with weekly revenue ranging from $660K to $840K throughout the quarter. Downloads varied between 24K and 32K, and active users stayed relatively stable at around 200K.
Apex Legends Mobile from Electronic Arts, which launched in mid-May, saw an impressive start with weekly downloads peaking at approximately 2.8M. However, downloads declined to around 290K by the end of June. Weekly revenue started at $1.3M and dropped to about $292K in the same period. Active users initially surged to nearly 2.6M but decreased to around 1.1M by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.